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The Original-Hatje Cantz HKW (2020)
Bridging Literacies With Videogames
Hannah R. Gerber
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未知
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Wei Zhi
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Felipe Pepe
理解一张照片:约翰·伯格论摄影
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A History of Video Games in 64 Objects
World Video Game Hall of Fame
杜威全集21 晚期著作(1925—1953)第0[..] 《经验与自然》(傅统先、郑国玉、刘[..]
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Exceptional Technologies
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Video Gaming in Science Fiction
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Computational Aesthetics (Yasuhiro Suzuki, Katsushi Nakagawa ...
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Digital Libido: Sex, power and violence in the network society
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Hamlet on the Holodeck The Future of Narr
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Horror Video Games: Essays on the Fusion of Fear and Play
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Sports Videogames
Mia Consalvo
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Approaches to Videogame Discourse
Astrid Ensslin;Isabel Balteiro;
Deleuze and the Map-Image
Jakub Zdebik;
Gaming and the Divine
Bosman, Frank G.;
工具论
(古希腊)亚里士多德
当代法国思想五十年 上册 第2版 (高宣扬) (z-lib.org)
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The Unity Game Engine and the Circuits of
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生命是什么 (〔奥〕埃尔温·薛定谔著;罗来欧,[..] (Z-Library)
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De Le Zi Guan Jian Gai Nian ([Mei ]Cha Er
Theorizing Stupid Media De-Naturalizing S
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VIRTUAL HISTORY; How Videogames Portray the Past; First Edition
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Critical Code Studies
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Odile Limpach
Ideology and the Virtual City
Unknown
The Paradox of Transgression in Games
Kristine Jørgensen & Torill Elvira Mortensen
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Hutchinson, Rachael
Clash of Realities 2015/16: On the Art, Technology and Theory ...
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Wen Ben Dao Xi Zhe ((Mei )Heng Li Zhan J
艺术与视知觉 (美] 鲁道夫·阿恩海姆) (Z-Library)
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导读维特根斯坦《逻辑哲学论》 Wittgenstein’s ‘Tractatus Logico-Philosophi[..] ...
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